성균관대학교 휴먼ICT융합학과 -
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Human-centered ICT, Emotional Design, Smart Care

휴먼ICT융합학과 Human ICT [DEPARTMENT OF HUMAN ICT CONVERGENCE]

휴먼 ICT 융합학과는 인간 중심 ICT(모바일, 네트워크, 인간친화적 지능화)를 기반으로 하여, 스마트 라이프 문화이해, 디자인적 감성, 마케팅능력을 함양하여, 스마트 케어를 위한 감성인지 UI/UX의 새로운 가치를 창조해 내는 “휴메니어” (휴먼+엔지니어) 양성을 목표로 한다.



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Three Papers from H-Lab. were presented in CHI-2015 (World Top Conference in the area of human computer interaction).
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15-12-16 05:46
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Apr. 2015

Three Papers from H-Lab. were presented in CHI-2015 (World Top Conference in the area of human computer interaction).

  • Sunghyun Song, Jeong Ki Hong, Andrea Bianchi, Jundong Cho, "Automatically Adjusting the Speed of E-Learning Videos", CHI 2015, Seoul, Korea, April 2015
  • Joongsin Park, Seungjai Jeon, Beomtaek Jeong, Sehyung Han, Jundong Cho, JeongGil Ko, "Understanding Interactive Interface Design Requirements for the Visually Impaired", CHI 2015, Seoul, Korea, April 2015
  • Andrea Bianchi, So Ryang Ban, Ian Oakley, Desining a Physical Aid to Support Active Reading on Tablets, CHI2015, Seoul, Korea, Apr. 2015

For over 30 years, the CHI conference (pronounced ‘kai’) has attracted the world’s leading researchers and practitioners in the field of Human Computer Interaction (HCI) from businesses and universities to share ground-breaking research and innovations related to how humans interact with digital technologies. The Association for Computing Machinery’s (ACM) CHI conference is the world's premiere conference on Human Factors in Computing Systems, presenting a highly selective showcase of the very best advances across the disciplines of computer science, cognitive psychology, design, social science, human factors, artificial intelligence, graphics, visualization, multi-media design and other disciplines.
The theme for CHI 2015 is "Crossings": crossing borders, crossing boundaries, crossing disciplines, crossing people and technology, crossing past and future, crossing physical and digital, crossing art and science, … crossing you and me. 
Cross into new territory by joining us in Seoul, Korea, one of the world’s most dynamic cities and the center of emerging trends in culture, technology and design. For those who create and evaluate new systems, CHI 2015 will be a central cross-point to find the latest in research and design of the world’s most innovative technologies.

Mar. 2015

A Paper from H-Lab. was presented in CSCW-2015 in Vancouver, Canada. (World 2nd Conference in the area of human computer interaction).

  • Sanghoo Park, Been Jeon, Jaewon Cho, Byung-Chull Bae, Jongsun Lee, Jun-Dong Cho, Experiment on Emotional Exchange Method through Phone Stack Game, CSCW 2015, Vancouver, Canada, Mar. 2015
  • The 18th ACM Conference on Computer-Supported Cooperative Work and Social Computing (CSCW 2015) will be held March 14-18, 2015 in Vancouver, Canada.

CSCW is the premier venue for presenting research in the design and use of technologies that affect groups, organizations, communities, and networks. Bringing together top researchers and practitioners from academia and industry who are interested in the area of social computing, CSCW encompasses both the technical and social challenges encountered when supporting collaboration. The development and application of new technologies continues to enable new ways of working together and coordinating activities. Although work is an important area of focus for the conference, CSCW also embraces research and technologies supporting a wide variety of recreational and social activities using a diverse range of devices.

Apr. 2015

Two Papers from H-Lab. were presented in TEI-2015, Standford Univ.

  • Jeongki Hong, Sunghyun Song, Jundong Cho, Andrea Bianchi, Better Posture Awareness through Flower-Shaped Ambient Avatar, TEI 2015, Stanford University, CA, Jan. 2015
  • Jaewon Cho, Sanghoo Park, Been Jeon, Byungchull Bae, Jundong Cho, People's Emotional Responses to a Plant's Emotional Expression, TEI 2015, Stanford University, CA, Jan. 2015

The Association for Computer Machinery’s conference on Tangible, Embedded and Embodied Interaction addresses issues of human-computer interaction, design, interactive art, user experience, tools and technologies. A strong focus of the conference is how computing can bridge atoms and bits into cohesive interactive systems. The intimate size of this single-track conference provides a unique forum for exchanging ideas and presenting innovative work through talks, interactive exhibits, demos, hands-on studios, posters, art installations and performances.
TEI 2015 will be hosted at Stanford University, and will be the 9th annual conference in a well-established and growing field of interaction research. The work presented at TEI focuses on physical interaction with computing technology and addresses design challenges, theories, experiences, systems, and new developments. Research on tangible, embodied and embedded interaction has gained substantial visibility and activity over the past decade, under many different names and research topics and disciplines, including tangible interfaces, graspable interfaces, physical computing, tangible interaction, product design, appliance design and interactive spaces. It has also been associated with larger research areas, including mixed, virtual, and augmented reality and ubiquitous and pervasive computing. TEI brings together this emerging field, providing a meeting ground for the diverse communities of research and practice—from computing, hardware, and sensor technology, to human-computer interactions, interaction design and computer supported cooperative work, to product and industrial design and interactive arts.
TEI is sponsored by ACM SIGCHI, in collaboration with Stanford University’s Department of Mechanical Engineering.

December 2014

2015 Asia 6 Universities Joint Design Workshop

Four students from H-Lab. Human ICT Convergence are attending the workshop that will be held in Nanyang Technological University, Singapore, April 29th ~ May 3rd 2015. This year's workshop will be supported by Panasonic. The NTU – Chiba University (CU) Joint Design Workshops have been held annually since July 2006, alternatively-hosted at NTU in Singapore and Chiba, Japan for the last nine years. The workshops witnessed the meetings of minds and cultures of Design students from Japan and Singapore. To build up the international flavor of the workshop, this year, we (the workshop organizers of NTU and CU) would like to invite 4 additional universities in Asia, viz. Tianjin University (TJU), National Cheng Kung University (NCKU), SungKyunKwan University (SKKU) and Chonbuk National University (CBNU), to participate in this event. Similar to its predecessors, this year’s workshop is expected to be supported by an industry partner. The workshop theme will be determined by the organizers, i.e. CU and NTU in consultation with the industry sponsor.

Dec. 2014

Nockhwan Kim, Ji Hwan Ryu, Minjae Park, Jeongho Keum, Junwoo Yoo, Jihoon Lee, Jundong Cho received a best-paper award for their paper “Smart Wig for Patient with Chemotherapy Induced Alopecia: Emphasis on Fall Detection and Emergency Alert” The paper was presented at the Korean Human Computer Interaction conference.

Nov. 2014

1st International Workshop on Human ICT Convergence

“The 1st international Human ICT Convergence Symposium” was held at SKKU Auditorium, Nature and Science Campus, Sungkyunkwan University, on the 19th of November. This Symposium which is funded by Korea Institute for Advancement of Technology(KIAT) affiliated under Ministry of Trade, Industry, and Energy(MOTIE), was about Interactive Wearable Design for Smart Healthcare based on Human-centered and Embodied Cognition. The main topic was separated into two sub themes which are, and Each section of symposium were led by invited global professionals from various background, such as design, IT, cognitive science, engineering, informatics, and so on. Additionally, products of the related companies(3LLabs, Petbit, SOSO, Ucommtechnology) and posters from Human ICT Convergence department were exhibited as well. Starting with Prof. Jun-dong Cho’s greeting, at the first speech section Dr. Joong-Seek Lee talked about “Humanist Reflection on Wearable device and Life logging”. On second speech, Director Dr. Jihong, Jung from Samsung Electronics suggested a direction of UX design on the future with topic named “Wearable UX Design Strategy and Leveraging and Innovation for a Changing Market place”. In “Design Informatics in Consumer-Centric Product Conceptualization” section, Prof. Chun-Hsien Chen from Nanyang University, Singapore, gave keynote speech about Emotional Design System for consumer’s desire which changes continuously and drew attention and interests from audiences. Prof. Jeong Pyo Hong from Industrial department, Chonbuk National University, lectured about expression ability and method development based on “Creative thinking and Design”. Then, Ph.D. Dai-Hwan Lim, the senior researcher in LG Electronics gave speech about features,issues and development strategies of wearable technology, related to wearable UX design method based on subject title “Wearable UI/UX Trends and Design for Context-aware embodied cognition”. On the last keynote speech, Prof. Robert Chen from Design school in De Montfort University, England, talked about shoe developing for the gouty patient and user studies with subject name “Footwear related Medi/Health-care”. Prof. Cho said “To provide place for professionals from various area, such as industrial, academical, and researching area to be gathered and share their information and discuss about area activation, starting from this year, we are planning to continue to open this symposium every year.”

Feb. 2014

  • Students who attended “Convergence Capstone Design” course (facilitated and lectured by Prof. Jun-Dong Cho, et. al) received Reddot award, 2014.

Jumble Jumble is an online second-hand market service integrated with the social networking service (SNS) Facebook. The user can transact with friends as well as friends of friends. Jumble uses social connections to bring more trust to the buying and selling process.
Trust and reliability are most important in any sale – but particularly in a second-hand sale. In comparison to offline transactions for second-hand goods, cheating occurs more frequently in online second-hand deals where information about sellers and buyers is lacking. Jumble aims to resolve the reliability issue for the online second-hand market.
Jumble provides information about the relationships between buyers and sellers – such as mutual Facebook friends. If the buyer and seller share a lot of friends, there will be a greater inclination for the buyer to trust the seller. Mutual friends can act as guarantors. 
By promoting reliability, Jumble could attract more people to the second-hand market and revitalise it. There are many potential positive side effects – among them greater access to goods, increased earnings capacity, and the promotion of reuse and recycling. Will you join Jumble?

Designer : Kim Hyerim, Kwon Junu, Lee Juyeong,Lee Yeonwoo, Yang Jongyeop

May 2014

Let us introduce SKKU briefly. We have 19,000 undergraduate students, 7,000 graduate students, 3,000 international degree-seeking students, and 1,400 full-time professors. School philosophy emphasizes based on Confucius such as benevolence(仁), righteousness(義), propriety(禮), and wisdom(智). Sungkyunkwan University was founded 1398 as the highest national educational institute in the early years of the Joseon Dynasty in Korea. Since 1996, based on a highly successful partnership with Samsung as a university foundation, Samsung has generously funded several core initiatives and the university has been rapidly developing and prospering since 1996. In 2013, university was ranked 1st among the universities in Korea evaluated by Jungnag newspaper.

Feb. 2013

Master Course Students (Jung Kyun Oh, Min Jae Park, Jihoon Lee, and Seung Hyun Song) from H-Lab. (directed by Prof. Jun Dong Cho) in graduate school of Human ICT Convergence received the Best Idea Award (i.e., “Ministry of Sciences, ICT and Future Planning” Award) at “Creative App. Contest” sponsored by Digital Times, Feb. 2013.

Feb. 2013

IDEA award:Students who attended “Convergence Capstone Design” course (facilitated and lectured by Prof. Jun-Dong Cho, et. al) received IDEA award, 2013. The crystalball is a mobile application used to simplify the process of getting ready to go out by enabling users to manage their possessions. It sends push notifications of the needed possessions to suit the user’s busy schedule and also can be used to show the location of items.

Designed by HyeJung Choi, Borack Choi, Jinsu Jang and Hyemi Seo of SungKyunKwan University. Contact: Hye-mi Seo.